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Psychology of Horror

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The Physiology of Fear

The quality of games is now commonly evaluated based on how reliably they elicit presence. This study investigates two physiological, Galvanic Skin Response (GSR) and task-irrelevant Event-Related Potentials (ERPs), as potential objective indicators of presence in games.

Posted byadminFebruary 2, 2021February 2, 2021Posted inReviewLeave a comment on The Physiology of Fear

Measuring Presence in Horror Games

The quality of games is now commonly evaluated based on how reliably they elicit presence. This study investigates two physiological measures, Galvanic Skin Response (GSR) and task-irrelevant Event-Related Potentials (ERPs), as potential objective indicators of presence in games.

Posted byadminFebruary 2, 2021February 2, 2021Posted inArticleLeave a comment on Measuring Presence in Horror Games
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