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Psychology of Horror

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Measuring Presence in Horror Games

The quality of games is now commonly evaluated based on how reliably they elicit presence. This study investigates two physiological measures, Galvanic Skin Response (GSR) and task-irrelevant Event-Related Potentials (ERPs), as potential objective indicators of presence in games.

Posted byadminFebruary 2, 2021February 2, 2021Posted inArticleLeave a comment on Measuring Presence in Horror Games
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